About this mod. This is a mod for Game Dev Tycoon, that adds new topics, achievements, engine parts, platforms to the vanilla game, this mod uses UME, you need UltimateLib to use it, this version is missing a few features that I haven't perfected yet (Platform, platform events) and the mod is in it's early stages of development. Share. Game Dev Tycoon All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Game Dev Tycoon > Guides > to¹º¹m's Guides 184 ratings Version 1.6 New topic/genre combinations + Swap By to¹º¹m With v1.6 new topics have arrived as well as a new console! This guide simply has all the audience/genre combos for the new content. 2 When beginning a new game, only a few topics will be available. As you go through your game you will unlock new topics to research. Researching a new topic cost 10 research points. Since version 1.4.0, the order of all topics are randomized, whereas up to version 1.3.9, the starting 8 topics were always the same. This means that the topics that you can choose at the start of the game are Game Dev Tycoon. PatrickKlug May 1, 2013, 11:14am #1. I see that a lot of players have trouble getting started in level2. Here are some tips (if you like a challenge then maybe don’t read them): Medium games work best if you have a team of 3, so your aim should be to get to 2 additional workers. any more is overkill for medium games. Using your new engine, create a brand new, non-sequel game. Ideally use a brand new category with a ‘good’ topic/genre combination, ideally with a genre your team is familiar with, and good at making. Make the ONLY new thing about your engine be the upgrade to the graphics. Leave ALL the other new bells and whistles of your engine unused Create a game with a good topic/genre combination. 85.6%. 100K Engine Invest over 100K in a new game engine. 74.6%. Famous Game Dev Tycoon Finish Game Dev Tycoon This guide covers every single aspect of Game Dev Tycoon; the Achievements, Unlocks, Combinations and Tips. This guide gives an indication of which things to emphasize when creating the "perfect game". For example, adventure games has three (+++) plusses on the PC, and the PC works optimally for mature audience (+++), the topic "fantasy" works Topics that can be modified are marked with a * and display the default values only. (Source: Raw Data for Review Algorithm [gamedevtycoon.wikia.com]) ** As per the disclaimer, some values may be out of date. Add one extra feature with every game. So start off with Text-based graphics and no sound. Then 2D v1 and then 2D v1 + Basic sounds. When you run out of new features, make your custom engine. You should have enough research points and money. Add everything and like before add one new feature with each new game. 5) Sliders must match Genre as close as possible. 6) Staff must match the Genre you choose. If you want to make a perfect RPG, Design will be more important than Technology. So it's better to have more staff with high stats in Design. Your staff is always working on the game even if you don't put them in charge. oE0ZuAD.